Blade & Soul Review

Approximately a week into playing, and having played every day for a few hours, I’ve generated a decent enough idea of how I feel about Blade & Soul. So, here is my brief review of Blade & Soul.

Blade & Souls Classes & Races | Source: 
  1. Characters [Class, Race, Creation, and Other]

As of now, I have three characters: a force master Yun, a summoner Lyn, and an assassin Jin. I absolutely love all three of my characters. I loved making them, I love the classes, and I love playing them. The character creator in B&S is amazing and I love all of the customization options. They also make it very easy to see your character in different lights, settings, and even a size comparison to other character races.

The character creator is easily described as in-depth. (Although I think Black Desert Online, upon release, will out-do the B&S character creator.)

My biggest gripe when it comes to characters is the fact that you only start with 2 character slots. With so many class choices, and all of them ridiculously fun, I can’t help but be a little bit upset at the small amount of slots. Now, I’ve played a lot of MMOs and I feel like this is the most restrictive game I’ve ever played when it comes to character slots.

2. Combos & Battles

This has to be the primary reason that I love this game. It plays different than your typical MMO and is very combo based. Of the three classes I’ve tried, my favorites are the ones that have tricky combos and interesting mechanics.

Sure, who doesn’t love occasionally wrecking everything you come across as the summoner? But there is an undeniable appeal to the hard work in a drawn-out battle that requires some skill in mechanics.

Honestly, I’m not even into PvP but I can see why Blade & Soul has a huge e-sports PvP scene in Korea. Battling is plainly just fun.

3. The Story

Jiwan: The Righteous Blade | Source:

When I first started playing, I never expected to be so invested in the story. The story is amazing and it’s a shame some players skip right over it.

Yes, the story (and game for that matter), are very VERY anime but even if you aren’t a huge anime fan the story is great. No spoilers- but there are moments that tugged at my heart strings and moments that motivated me to anger in response to some characters. I haven’t come close to finishing the story yet, but I look forward to continuing to follow the story.

Of course, all that said, the story does not give reason for there to be many copies of yourself running around in the world. In fact, it is almost better suited for a single-player game as your character plays a role of the archetypal “chosen one.” But, despite this very obvious short-coming, I still feel that the story enriches the experience of Blade and Soul.

4. Cash Services and Shop

Now, I know that cash services and shops are necessary for games to continue being hosted and developed and taken care of, but I’m a little bit salty about the cash services. In general, they aren’t terrible. Things appear to be mostly reasonably prices and the items in there are fair.

However, I don’t feel like they were prepared for launch. I had bought coins and never received them and I was far from the only person. Aside from that, I still don’t think there should be only two character slots.

But overall, those are my only real gripes with the cash shop.

Have you played Blade & Soul? What are your thoughts on the game?



Stonehearth: A Short Alpha Review


Stonehearth | Souce:

I will admit, I haven’t played as much Stonehearth as I would want before making a review, but I absolutely love this game and wanted to share it.

The game sat on my wishlist for a long time before I finally got around to buying it and I’m glad that I did. Still in alpha stages, the game is far from finished but I’m happy that I will get to be a part of its development and I will get to actively watch the game grown over time.

-And believe me, the game is growing.

I’ve spent some time watching the development streams and am astonished at how dedicated Radiant games is. On their website, they have a road map including a multiplayer aspect, game master, world generation, monsters & denizens, classes, buildings, engine & tech. (Found: here)

The team seems very focused on listening to their community and making a very interesting and fun game that I would highly recommend. Although, if bugs and kinks bother you, you might want to wait until the game is fully released to buy the game. If you like to be a part of something as it grows from development, I suggest jumping on the wagon now.

Either way, you can check it out on Steam and see what you think or, if you want to see the game before playing it, check out the dev stream on twitch: here.

I hope to be able to give a better review in the future when there are more features and as I follow the development of the game. But, for now, I’ll leave it at this.

Have you tried Stonehearth? Let me know your thoughts!